Wednesday, April 22, 2009


Loading User Commands:
[X] Think about Wriggle.

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Grimnír met several strange individuals when he arrived in Gensokyo. Marisa, the black-white "ordinary" magician, was the first he person he bumped into (quite literally). Her specialty involved powerful and flashy spells, most of which are based on light and heat. An energetic and active person, she seems to enjoy experimenting with new spells and components.

Shortly after, he met Alice, the seven-colored puppeteer. She was a master of doll craftmanship and manipulation. Quiet and composed, he finds her mannerisms quite enjoyable to watch (especially when embarrassed). She also seems to have a more confident and straightforward side to her, which he has only seen on occassion.

Then, in several strange encounters, he met the strange entity named Yukari. Her ability, the manipulation of borders, seems to be almost limitless as well as extraordinarily dangerous. However, she seems to be surprisingly responsible with her power, despite her behavior. After all, the world hasn't fallen apart yet.

"Wait, there was someone else..." he says to himself.

Wriggle Nightbug - the green-haired firefly girl. He met her on the way to Kourindou the other day. Then, he met her again at Hakugyokurou, where she asked for his help. She came with him to Eientei, where Dr.Yagokoro questioned her. Then, she... just disappeared?

Grimnír scratches his head and tries to think, but he can't remember where that girl went. In fact, what is more curious is that, more that anyone else, Wriggle was practically in every strange dream that he had. But why would that girl be in his head at all? He hardly even thinks about her.

Weird.

"Hey, Grimnír," says Alice, breaking his train of thought. "Do you see that?"

He turns to their right to see bright flashing lights coming from under the treeline. Even in the distance, he can hear several explosions and crashes. Then, after a few seconds, the lights and sounds all disappear. Seems like the commotion came from the direction of Mystia's red-lantern stand.

[ ] Approach the source of the commotion. Someone might be hurt.
[ ] That isn't any of your business. Just ignore it and head toward Eientei.

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